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Development Team Roles and Responsibilities

Olga Gubanova

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May 21, 2025

Development Team Roles and Responsibilities — Who to Hire and When in a Startup

Eight weeks, two founders, one billion-dollar exit.

When Instagram shipped its first build, the entire “team” was Mike Krieger slinging code and Kevin Systrom chasing users. Launch night, servers melted under 25,000 sign-ups an hour. No DevOps hotline. No project manager drafting post-mortems. Krieger patched the Ruby backend in real time, Systrom answered every support email, and the product stayed up. Eighteen months later Facebook wired $1 B for the app.

That story isn’t nostalgia—it’s the benchmark. Every early-stage founder still deciding who to hire should tattoo these numbers on their MacBook:

2 people  8 weeks  $1 B

Your runway won’t forgive vanity titles. Software development roles and responsibilities in a startup boil down to a brutal equation: fewer heads × deeper ownership = faster survival. Hire passengers and you’ll bleed out before Series A.

‍💁‍♂️Startup Development Team Responsibilities: The Rules for Survival

  1. Generalists first, specialists later. If a candidate asks for “hand-offs,” end the call.
  2. Process people after product/market fit. Add a Scrum Master only when two squads trip over each other.
  3. PM at ~10 engineers. Earlier and you mute the founder’s ear to customers; later and you drown in feature debt.
  4. Pay for output, not zip code. A Warsaw senior dev at $70 k often ships more than a Bay Area mid-level at $200 k.
  5. Every hire touches code, customers, or cash. Anything else is overhead—defer it.

Burn these into team chat. Live them, and maybe your post-launch fire drill ends in a term sheet, not a post-mortem.

If you’re still comparing Bay Area rates to near-shore dev teams, check our in-house vs. outsourcing cost breakdown—it’s a reality check on what you actually get for your money.

What you’ll grab in this guide on software development roles & responsibilities

  • Who you really need in the first six months—and which job-board titles drain cash for zero output.
  • Five hard rules (generalists first, PM at ~10 engineers, no process people before product-market fit, etc.) to keep burn low and velocity high.
  • Cold numbers: Bay-Area vs. Warsaw comp, when paying 3× for talent actually pays back.
  • Quick wins from Slack, Calendly, and EU SaaS pivots—where they nailed hiring and where they nearly crashed.

Need a role map for your own project? Grab a full team blueprint at estimation.ptolemay.com—it picks the exact roles, stack, and cost in under three minutes.

Development Team Roles for 3 min
App Cost Calculator

Startup Team Structure: Who to Hire First (and Why It Matters)

Forget org-charts. A venture-backed pre-seed startup that hits product-market fit almost always runs on just three distinct, outcome-based seats — everything else is a luxury bolt-on for later rounds. Here’s the no-B.S. breakdown of software-development team roles & responsibilities that aren’t in your intro and won’t waste runway.

Core Seat Daily Output What Breaks When It’s Missing Trigger to Add a Specialist
Full-Stack Builder
(code, infra, hacky UX)
End-to-end features: DB → API → UI in prod by Friday. Releases stall; founder spends nights in Stack Overflow; every bug fix takes “after the next sprint.” Latency/SLA issues that one engineer can’t untangle in less than 48 h — hire DevOps/SRE.
Founder-Driven Product Brain
(usually you)
Single-sentence specs, live user calls, ruthless backlog triage. Engineers build what they think users want; churn creeps up unnoticed. > 8 customer interviews you can’t personally attend per week — hire first PM.
Design-Conscious Implementer
(can be same person as #1 the first 30 days)
Click-ready flows, UI polish, onboarding tweaks that cut drop-off. Product “works” but nobody loves it; demo lethargy with investors. Conversion stalls and feedback cites “confusing UX” — bring in dedicated product designer.

Struggling to cover late-night on-call without burning cash? See why startups should hire dedicated developers and decide if a single-project crew beats freelancers.

Why just three?

  1. Surface-area math: Every new role adds coordination overhead. Under 10 people, that tax is lethal.
  2. Feedback half-life: The longer the loop from user pain → code change → deploy, the colder the insight. Three seats keeps that loop inside 24 hours.
  3. Capital efficiency: Avg. Bay-Area comp for this trio ≈ $350 k/yr; same skill set in Warsaw < $160 k. Either way, it’s cheaper than one VP who doesn’t ship code.

Watch-for signals (so you don’t scale too late)

  • Release cadence slips below weekly despite clear priorities → time for a QA/Automation contractor.
  • On-call pages wake the same engineer twice a night → spin up a lightweight SRE before burnout nukes velocity.
  • Founding builder pushes > 30 PRs/month and still says “I’m blocking scalability” → seed the team with a backend or data specialist; the full-stack anchor just hit diminishing returns.

Ask yourself tonight: “If we doubled traffic tomorrow, do I know exactly who fixes what?”

If the answer is a shrug, you’re missing one of the three seats above — and every hour you wait, your burn rate buys less learning.

Startup Team Size by Stage

Startup Stage Team Size Core Roles When to Split Squads / Add Roles
Seed 2–3 Founder, Full-Stack Developer, (Optional: Design/UX) Don’t split; everyone covers everything.
Pre-Series A 5–8 Add 2–3 Engineers, Customer Support, (Optionally: QA/PM) Split squads at 7–8 people or when releases slow down.
Post-Series A 10–15 Dedicated PM, QA, DevOps, Product Designer, Support/Success Multiple squads, process roles (Scrum Master, DX, etc.)
Growth Stage 15+ Specialized engineers, Team leads, Platform/Infra, Data, etc. Scale with squads (5–8 per squad); formalize structure.
  • Seed: Keep it brutally lean. No squads, just “get it shipped.”
  • Pre-Series A: Expand to cover the full build–ship–support cycle, but only add roles when you feel real pain (bugs, support, release slowdowns).
  • Post-Series A & Growth: Now you split into squads—think 5–8 per group, not giant teams. Bring in specialists as bottlenecks emerge.

Y Combinator has a whole guide on when to hire your first product manager—and their advice matches what most top founders learn the hard way: do it only when you’re drowning in feedback and priorities, not because a board deck says so.

Real-World Lessons: Founders on Hiring Missteps

Hiring a Product Manager Too Late

"We thought we could handle product ourselves forever. By the time we hired a real PM, our engineers were ignoring user feedback and building features nobody used. We wasted three months and lost our early adopters to a competitor that shipped faster."

Marek, SaaS Founder (Poland, 2024)

Overhiring Process Roles Prematurely

"Our first Scrum Master came in when we were still one squad. Suddenly half my week was in meetings and our release speed tanked. It took firing him and going back to builder-led standups to get momentum back."

Lisa, Healthtech Co-founder (UK, 2023)

The Cost of Overhiring

"We over-hired and I take full responsibility. It was a mistake that cost us agility and focus."

Ben Watkins, SaaS CEO LinkedIn

The Risks of Premature Product Management

"Founders beware, hiring a product manager at your startup too early can lead to disaster. In the early days of a startup, founders are the heartbeat of product vision."

Chris Gunawan, Founder of High Five Medium+3LinkedIn+3Medium+3

Embracing Imperfection for Speed

"If you're not embarrassed by the first version of your product, you've launched too late."

Reid Hoffman, LinkedIn Co-founder

The $2 Million Hiring Face-Plant

“I burned through $2 million and nearly destroyed my startup because I hired for validation instead of value — a VP of Sales with no sales to make, a ‘rock-star’ developer who couldn’t ship, a marketing team with no product to market. Every hire was driven by my insecurity, not business necessity.”

Pancrazio Auteri, 4× founder, reflecting on his early-stage “status hires” that cost 18 months of runway.

Scrum Master Too Soon = Velocity Crash

“In my experience, at the beginning you need the freedom to code outside Scrum + Jira for a while. It’s just too much if it’s too early.”

Denis Daigle, serial tech-team lead, on why his first Scrum rollout slowed a tiny startup before two squads even existed.

Scrum Master — The Process Hire You Add After the Pain Hits

Picture this: two mini-squads ship on Friday, their hotfixes clash in prod, and Monday’s stand-up is a blame round-robin. That’s the first real Scrum-Master moment. Until then, every dollar you pay a “process owner” is a dollar you don’t put into code.

Three Hard Truths for Founders

1) Headcount threshold = 8–10 engineers.

One squad ≤ 7 devs can self-organise on Slack. Two squads? Now blockers hide between branches and time zones.

2) Cycle-time signal.

If “idea → prod” just slipped from 3 days to 10, you don’t have a talent gap—you have a coordination gap.

3) 20 % rule.

A Scrum Master who ships zero code or product work becomes a meeting factory. In a startup, your facilitator still pulls real weight—docs infrastructure, tweaks tests, something.

Classic Scrum vs. Lean-Startup Reality

Role Textbook Duty Lean-Startup Rewrite
Scrum Master Guard ceremonies, remove impediments Kill pointless rituals, surface blockers yesterday, own one deliverable per sprint.
Product Owner Prioritise backlog Usually the founder or first PM—no hand-offs.
Dev Team 5–9 specialists 4–6 Swiss-army devs, all full-stack enough to unblock themselves.

Metric that pays the hire back:

Cut lead-time per feature by 30 % within two sprints—otherwise you hired a buzzword, not a multiplier.

Quick Litmus Test

  • Two consecutive sprints missed?
  • Daily stand-up > 15 min?
  • Same bug reopened twice?
  • Engineers ping you for priorities mid-day?
  • If you tick ≥ 3, a real Scrum Master will save more than they cost. Otherwise, keep the cash and push code.

Product Manager: When “Just Ship It” Isn’t Enough Anymore

No role gets misused (and over-hyped) in startups quite like Product Manager. Early on, most founders think a PM is a glorified secretary for Jira tickets. That’s not just wrong—it’s expensive.

A real PM is the first person in your company who can say “no” to the founder and back it up with user data. When you hire this role at the right moment, you move from scrambling to survive… to actually building something people need.

When Does a Startup Actually Need a PM?

There’s a before and after.

Before: The founder talks to users, writes specs in Slack, and says “no” more often than “yes.”

After: Suddenly, feedback floods in, priorities slip, and you realize you’re missing demos, investor calls, or bug escalations—simply because you can’t be everywhere at once. That’s your moment: if you’re missing the signal on what to build next, or why churn is up, it’s time for a real Product Manager.

Founders who hire a PM too early pay for someone to organize chaos—not solve it. Founders who hire too late pay in wasted features, lost users, and team burnout.

What a Great Startup PM Really Does

  • Ruthlessly prioritizes: Kills most features, even the ones you love, and protects engineers from random pivots.
  • Surfaces ugly truths: Brings real user pain and silent failures straight to the team, not just the shiny metrics.
  • Owns “why now”: If your PM can’t tell you—in a single sentence—why this feature matters this week, they aren’t saving your runway.

This isn’t about process or more meetings. It’s about building the discipline to say “no,” so your engineers only ship what actually moves the metric.

Three Ground Rules for Startup PMs

  1. Not before 10 engineers or 100 feedback loops a week. Otherwise, the founder’s ear is still your most valuable asset.
  2. Hire backbone, not buzzwords. You want someone who pushes back, challenges your roadmap, and lives in user interviews—not someone who lives in Confluence.
  3. Make them a multiplier. If your PM isn’t making the whole team faster, you’ve hired a middle manager, not a difference maker.

Slack exploded after bringing in their first PM at the inflection point—suddenly user pain got prioritized, and features actually mapped to revenue. Notion? They nearly choked on their own roadmap before finally hiring a PM who killed the “nice-to-have”s and put the team back on track.

What Does a Startup Software Developer Actually Do?

(Spoiler: everything that keeps the product breathing)

When Google says “software engineer,” they mean a cog in a 200-person release train. When you, an early-stage founder, say it, you’re hiring the human who turns coffee into deployment, handles the 2 a.m. outage, and still shows up on a user call at 9. They’re your fastest path from idea → invoice.

The Three Outcomes You Pay For

  1. Ship-to-Production Velocity – code, test, deploy, repeat. No hand-offs, no “waiting for DevOps.”
  2. Architectural Foresight – decisions that won’t trap you in three months (database picks, auth flows).
  3. On-Call Ownership – if the feature breaks, they fix it; blame is a luxury you can’t afford.

How to Spot the Right Engineer in One Conversation

  • They ask “What problem does this solve?” before they ask about the tech stack.
  • They can walk you through a full feature life-cycle they owned end-to-end—design, rollout, rollback.
  • They’re comfortable saying “ship now, refactor later” and knowing when that debt turns lethal.

Red Flags That Kill Runway

  • Needs a designer, QA, or SRE before writing the first line of code.
  • Talks tooling first, users second.
  • Won’t join customer calls (“not my lane”). In a five-person crew, every lane is their lane.

Hire for these outcomes, and your engineering line item becomes an investment, not burn. Miss them, and you’ll watch payroll rise while release cadence falls.

Software Application Developer Job Description — Built for Start-Ups, Not Bureaucracy

A job post is your first filter. Write fluff and you’ll interview résumé tourists; write with surgical intent and only builders will knock. Below is a startup-grade template—tight, outcome-driven, and Google-indexed for software application developer job description so founders can rank and hire fast.

Section Startup-Grade Content (Copy → Tweak → Post)
Role Title Software Application Developer – Full-Stack (Early Stage, Flutter)
Why We’re Hiring Ship production-ready features every sprint and keep the app running smoothly while our user base scales.
Core Responsibilities 1. Build cross-platform apps using Flutter + Node/FastAPI on AWS.
2. Deploy to production in hours, not weeks, using CI/CD.
3. Debug live with users, push hot-fixes fast.
4. Architect for simplicity now, refactor for scalability when needed.
Must-Have Skills • Shipped features used by real customers (portfolio link > résumé bullets).
• Switches easily between UI, API, database, and infrastructure.
• Writes tests before arguing about ownership.
• Reads logs and metrics first, not last.
Success Metrics • Feature lead-time less than 48 h by month two.
• Critical bug SLA less than 24 h.
• Feature adoption ↑ 20% QoQ (you measure your launches).
Culture and Soft Skills • Bias for action: “done > perfect” today, refactor tomorrow.
• Radical honesty with data—even if a feature flops.
• Owns on-call without finger-pointing.
Compensation Market cash + meaningful equity (real upside for success, real pain if we fail).
Remote-first, UTC-3 – UTC+3 preferred.
How to Apply Send a GitHub/portfolio link + a three-sentence story about the nastiest production bug you’ve ever solved.

Why this template converts

  • Outcome before tech stack—filters hobby coders instantly.
  • Concrete KPIs—attracts owners, repels clock-watchers.
  • Minimal buzzwords—Google loves clarity, candidates love honesty.

Copy it, adjust the stack, post. If an applicant can’t map their past work to those KPIs, skip the call—your runway is too short for passengers.

This is why so many founders hire remote developers within their budget—not just for the price tag, but to actually ship faster and survive another sprint.

When to Add Each Role: Startup Team Cheat Sheet

Role Add When… Signal You’re Too Early What to Do Instead
Full-Stack Developer You have a user problem and a founder can’t ship alone You’re still validating if anyone cares Founder codes, use contractors
Product Manager Founder can’t keep up with user feedback and roadmap chaos Founder still answers every user and ships fast Founder is the PM
Scrum Master You have 2+ squads, sprints slip, nobody owns process Still less than 10 engineers, weekly releases are smooth Rotate lead, keep standups tight
QA / Automation Bugs in prod cost users, patching slows down feature work Bugs are rare, team fixes fast Devs test, automate later
DevOps / SRE On-call pages wake builders at night, infra bottlenecks shipping Single cloud setup, releases are low drama Devs handle deploy, scripts grow
DX / Tooling Engineer Build times, onboarding pain cost real dev hours (8+ devs, lost weeks) Team still small, everyone fixes their own pain Builders tweak tools as needed
Dedicated Designer Conversion or retention stalls, users say “confusing UI” Founder/builder can tweak UI and ship Use templates, iterate live

How to use this table:

  • Don’t hire “just because.” Every new seat adds coordination tax.
  • Add only when pain is visible, and shipping slows or quality drops.
  • If you’re not sure? Wait. Or use a contractor/part-timer, not a full-time hire.

For founders leaning on global talent to plug infra gaps, here’s a short list of the best countries for software-development outsourcing.

Startup FAQ: What Actually Matters About Dev Team Roles

What is the main role of a software developer?

Build features that real users pay for—and own them after launch. In a startup, if a dev only writes code but never debugs, listens to feedback, or delivers business impact, you hired a passenger. The only reason to add a developer is to shorten the path from user pain to working product.

Do software engineers write code every day?

If they don’t, your company is dying. In big tech, engineers can coast; in startups, every engineer ships daily—even if it’s a quick bugfix, infra tweak, or data script. If code output slows down, so does learning and so does growth.

What is a developer’s real responsibility in agile?

In startups, agile is about delivering working code, not running more meetings. The real responsibility: get something live by Friday, call out blockers immediately, and kill any process that slows down releases. If your “agile” means more ceremonies than commits, you’re doing it wrong.

When should a startup add a Developer Experience (DX) role?

Only when build times, flaky tests, or onboarding pain start costing more than a real salary. For most startups, that’s after you have at least 8–10 engineers. DX roles are multipliers, not force multipliers: before that, let builders build and fix their own friction.

What skills are absolutely non-negotiable for a startup developer?

  1. Can ship features solo, end-to-end (not just “my piece”).
  2. Ruthless about automating what wastes time.
  3. Obsessed with the impact—tracks metrics, checks adoption, fixes fast.
  4. Comfortable on user calls and with messy specs.
  5. If you hire someone who can’t do these, you’re setting money on fire.

What does a day in the life of a startup software engineer really look like?

Morning: review overnight errors, fix a blocker, deploy a patch.

Midday: ship a feature, review code, answer a PM’s “why isn’t this live yet.”

Afternoon: join a customer call, realize what you shipped last week confuses users—patch it by 5 p.m.

Evening: answer Slack, sometimes jump back in if prod coughs. Every hour’s either shipping or learning.

Do I need a degree to be a developer in a startup?

No. Most of the best startup engineers learned by shipping, not by passing tests. Show shipped work, explain how you fixed your last big outage, and you’ll get hired faster than any résumé keyword.

What’s the difference between a software developer and an engineer in a startup?

Nothing that matters. In a startup, both build, debug, deploy, and fix what breaks. Fancy titles don’t ship features; people who care about the outcome do.

Do I need a QA at the MVP stage?

If you’re wondering if you need a dedicated QA for your MVP, the short answer is: usually not. In early-stage startups, developers own testing and fix bugs as they ship. Only hire a dedicated QA when bugs start killing user trust or your feature velocity tanks. Example: Most unicorn MVPs shipped with devs testing each other's code, not a QA team.

What’s the first non-technical hire after launch?

The first non-technical hire most startups actually need is a customer support or customer success lead—someone who talks to users, captures real feedback, and buys you time to fix what breaks. Forget marketing or “ops” until you’re drowning in actual users. Example: Calendly scaled support and success before growth hacking.

How many developers should I hire for an MVP?

For most MVPs, you need no more than 2–3 strong full-stack developers—anything more, and you’re probably burning cash and adding confusion. The magic number: one founder who codes, plus one or two Swiss-army-knife engineers. Stat: Over 60% of notable MVPs (Instagram, Airbnb, Dropbox) launched with two or three devs max.

Main thing:

Your job as a founder isn’t to hire for job titles—it’s to build a team where every single seat gets you closer to users, value, and cash in the bank. Strip out anything that doesn’t move the product forward. Lean teams win; padded org charts lose.

The only bad hire is the one you made too early.

Get ruthless. Stay lean. And when you’re ready—run your team blueprint in 3 minutes.

Meet Our Expert Flutter Development Team

Our full-cycle Flutter development team at Ptolemay specializes in building high-quality, cross-platform apps from start to finish. With expert skills in Dart, backend integrations, and seamless UX across iOS and Android, we handle everything to make your app launch smooth and efficient.